fix error in Vec2F32 structure, it should be a union not a struct.
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@ -1,7 +1,7 @@
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#ifndef BASE_MATH_H
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#define BASE_MATH_H
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typedef struct Vec2F32 Vec2F32;
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typedef union Vec2F32 Vec2F32;
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union Vec2F32 {
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struct {
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f32 x;
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@ -10,14 +10,14 @@ union Vec2F32 {
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f32 v[2];
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};
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typedef struct Vec3F32 Vec3F32;
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typedef union Vec3F32 Vec3F32;
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union Vec3F32 {
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struct {
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f32 x;
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f32 y;
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f32 z;
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};
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f32 v[2];
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f32 v[3];
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};
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Vec3F32 vec3f32_rotate_x(Vec3F32 vector, float angle);
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